Puni.sh - FFXIV Dalamud Plugins
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About

The one-stop shop to your cosmic exploration needs! This plugin is meant to be a collective source of being able to grind out your gather and crafter relics, while also being able to help grind out the score to 500k on each class for that sleek black mech that you want ~.

  • Has the ability to re-roll missions for you until you get the desired one that you want to farm
  • Crafters can be fully automated with support of artisan.
  • Fisher can also be fully automated with the support of AutoHook and Navmesh
  • Botanist/Miner only need Navmesh, thanks to having gathering built in directly to the plugin <3.
  • Setup what items you want to buy from the shop for cosmocredits, or spend your planetary tokens on the cosmowheel of fortune!

Preview

Screenshots

Download History

Total Downloads: 498,292

What's New

Overlay Changes

  • Ui has been cleaned up CONSIDERABLY
  • All buttons have been grouped together
  • Added button to select which mode you would like to swap to
  • Drone Finder Mode is now a button that you can press to start while on Oizys
  • Start/Stop has been made into one button
  • Stop After This Mission has also been turned into a button (A lot of these have hover over details to remind you what they are)
  • When multiple planets are selected in the main window, it will show you the weather/timed missions that are currently available for each of those planets (if auto-select is on, it will always just show the current planet instead)
    • Really mainly useful for people who would like to farm on X planet while waiting for Y weather
  • Timed missions now have a time showing how long it's up/when the next one is up
  • If a weather contains missions that have tokens, it will be highlighted
    • If hovered over, it will tell you what missions gives tokens/how many it gives
    • Togglable on/off
  • Added the ability to auto-hide Exp bars if that class is completely at max Exp
  • If a mission name is more than 35 characters, it will display ... after to help keep the compactness
    • Will still display the missionId for purposes of knowing wtf mission it is cause mission names are shared across some >.>
  • Added a settings icon to the overlay window for quick access to those settings
    • All of which is still available in the main ui, it's just a shortcut
  • Added the ability to filter by current job for availability for stuff

Gathering

  • Added the option to select the closest node instead of following a set loop

    • This works great, have tested it across multiple missions, tis nice. Off by default, but more than welcome to enable
  • Added an option to randomize the point it's moving to with a certain radius

    • Maybe now all you fishers won't be standing pixel perfect of each other. . .
    • Range is configurable from 0.1-1 to stay within reasonable points set by me
    • Fishing might be wonk with this? Need to test a bit
  • Added a safeguard for wise of the word (this might of been causing some issues with collectables that I might of not forseen. . . )

  • If no action has been taken for 5s, it will proceed to try and collect instead of getting stuck

  • Added the ability to only use food/pots when on a certain rank of mission (this is moreso aimed to save people from wasting it on easier missions if not desired)

  • Reduction window will now properly close once it's done instead of lingering

  • Added an option to when if it gets stuck, you can enable a setting to re-pathfind instead of jumping. This might work better for some cases that you don't wanna jump? Testing things out in the process of this all...

  • Adjusted the task system internally, hopefully will stop trying to pathfind while in gathering...